Play as Murci, a blind wanderer who
perceives the world through sound.
Resonight is a minimalist puzzle-platformer set in complete darkness.
You navigate an unseen environment using echolocation, revealing the
world through sound waves. Every movement is a risk, and every decision
matters—visibility is temporary, and time is limited.
Objective: Reach the exit, avoid hidden dangers, and survive using only sound.
Murci is the central character of Resonight.
Derived from “murciélago” (Spanish for bat), inspired by the bat’s use of echolocation
Blind
Uses echolocation to perceive the world
Murci does not see in the traditional sense—he interprets sound as vision, turning echoes into brief glimpses of reality.
Graphics created by Penzilla Design
Modified by [Group 5]: character color adjusted to white
Navigate a world you cannot see. Use movement, timing, and sound to survive.
Reach the exit before the 30-second timer runs out
Avoid hidden spikes and hazards
Collect pickups to gain extra time or lives
You must choose between:
Using ping for visibility (safer, but costs time)
Moving blindly (riskier, but faster)
Core Mechanics That Drive the Experience
Expanding circular ping reveals the environment
Displays platforms, traps, and objects temporarily
Limited range and duration
Costs 2 seconds per use
Each level starts with 30 seconds
Time continuously decreases
Running out of time costs a life
Start with 3 lives, giving you limited chances to complete each run
Lose a life when:
Survive all levels and manage your lives carefully
Static platforms for navigation
Moving platforms for timing challenges
Requires precision and memorization
Special bat objects react to ping
Trigger a secondary echo wave
Extend visibility range
Time Boost: +5 seconds
Life Boost: +1 life
Master the Climb, Earn Your Rank
(Time * 10) + (Lives * 100) - (Pings *5)
S-Rank - Final Score >= 2000
A-Rank - Final Score >= 1500
B-Rank - Final Score >= 1000
C-Rank -Final Score > 1000
10 handcrafted levels designed to introduce
and
refine core mechanics
Gradually increasing difficulty that challenges
player
skill and adaptability
More traps, tighter jumps, and increasingly
complex
layouts as you progress